Category Archives: Interviews

Remember this day, my dear friends, as only once in your life you get a chance to see the exclusive interview with an outstanding person. I’m talking about an apostle of 3D Art, a cult person and someone that thousands of fans admire. Ladies and gentlemen, please welcome the one and only – MEATS MEIER. He is an author of tons of learning courses for 3D software, he has been involved into working on such blockbusters as “Hellboy” and “Sky Captain and the World of Tomorrow”. This 3D guru with tons of different awards is currently a freelance illustrator and animator living in Downtown Los Angeles, California. For more general info about Meats you may visit his website – 3DArtSpace.com

 

He is also an author of “Last of the Leaves” work which should be familiar to you from the first part of our greatest 3D robots – “22 of the Most Striking 3D Robots Ever“:

 

the last of the leaves

“The Last of the Leaves” by Meats Meier

 

Well, enough of introductions I guess :) Time for the real deal – here comes the interview!

 

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When you are involved into commercial projects what is more important to you – your personal vision of arts or a customer’s opinion?

 

While there will always be a major struggle between the two when working with a client, the client’s needs come first because of the commercial project. It can be further complicated when that client has come to me for my particular style, and then make so many changes that I can no longer consider it “mine”. It really never is a problem for me although, I check my ego at the door when working with clients.

 

During a paid project, I am a production artist completely, and my only goal is to make sure the end project is what they want and need. If my client is happy, I am happy. When I want to be a pure artist, I just sit at home and create without boundaries, which I do very often.

 

levis copper
Meats Meier – Levi’s Copper

 

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We continue publishing great interviews with the authors of the 3D Models presented in two of our 3D robots reviews. And today we are very glad to introduce Marco di Lucca, who works as a Senior Modeler for “Weta Digital” company (by the way this company has produced special effects for such blockbusters as “King Kong”, “X-Men – Part 3″ and “The Chronicles of Narnia: Prince Caspian”). This 3D author has agreed to share his experience with us and answer some of our questions.

 

Jask by Marco di Lucca

 

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For how long are you in 3D Art and what was your first work?

 

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We continue the series of 3D artist interviews. This week it’s going to be a young man from Ukraine named Andrey Yamkovoy (aka “Sheff”).

 

He’s an author of “Worker Bot” – a work that has been presented in our “The Most Striking 3D Robots Ever – Part 2” review.

 

worker bot

 

But enough of talking – here’s the interview itself! Enjoy!

 

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1. Andrey, for how long are you in 3D Art and what was your first work?

 

Hello everyone ! I’m Andrew Yamkovoy and I’m from Kiev, the capital of Ukraine. In the age of 12 I saw 3d studio for DOS for the first time. To tell the truth I was shocked with the huge number of different buttons and things that I couldn’t understand. From that time I wanted to find out how all that stuff works. When I got 3ds max 3 I felt great power inside myself to create something in 3D. My first so called “3D child” was a work called “An old sword”. All the textures were drawn from scratch. There were diffuse, specular and bump maps used and I projected them on a very simple model that I’ve done before. Here is the final result:

 

1.JPG

 

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With great pleasure we continue publishing series of interviews with the most talented 3D artists from all over the world. And today we are glad to present an interview with an artist whose 2 works were published in two of our 3D Robots reviews! His name is Matt Mills (a.k.a. emciem), 29 year old artist currently living in Austin, Texas (US). Matt is a professional Software Engineer by day and a freelance 3D artist by night.

iBaller by Matt Mills

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Hello everyone! Do you remember that we’ve promised something special for you? So today is this day! There are no words to describe how proud we are to present an interview with Kazuhiko Nakamura (also known as Almacan)! This person is not just a 3D author, he is a true artist with his own absolutely unique style!

 

Kazuhiko Nakamura - Triceratops
Kazuhiko Nakamura, “Triceratops”

 

He was born in Hyogo, Japan in 1961. Now he works as an environmental graphic designer in Tokyo while producing 3D art works in his free time. He has become famous for exhibiting his works in online 3D galleries. When he was young he was strongly influenced by surrealism paintings and cyberpunk art, and has produced watercolor paintings, drawings, sculptures and much more. Now Kazuhiko enjoys creating 3D worlds which he assembles like puzzles by gathering archaic pieces from his memory.

 

For how long are you in 3D Art and what was your first work?
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Not long ago we have started a series of interviews with 3D artists whose works became your favorite ones judging from the popularity of “22 of the Most Striking 3D Robots Ever!” and “The Most Striking 3D Robots Ever – Part 2″. Today we continue this series of interviews and we are glad to present Arseniy Chebynkin – a Russian 3D artist with a great number of award-winning works on Russian 3D-portals. He is an author of “Phoenix“, you may see the alternate version of it below.

 

Phoenix

 

He was born in Rybinsk, Russian Federation, where has graduated the local School of Arts. Now he is freelance 3D artist mostly involved into detailed illustrations and posters for different companies in Russian Federation. Arseniy has agreed to give some quick answers to our questions. Well, enough of introductions – here comes the interview!

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We are glad to announce that today we start a series of interviews with the most popular 3D artists whose works were presented in two of our sensational posts – “22 of the Most Striking 3D Robots Ever!” and “The Most Striking 3D Robots Ever – Part 2″.

 

Today all of the fame and glory is for Marti Miller – the author of a work called “Cyborg Head 02″ from the second part of our review. There’s also a 3D sports car Model that Marti has made – also something outstanding.

 

3d car

 

You may also want to check out his DeviantArt portfolio. By the way it’s a great interview of a truly skillful and yet modest author. Anyways, enjoy – here goes the interview!

 

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First of all, I’m from Estonia (small country, south of Finland). Currently I work as a system administrator at the Estonian National Library, so 3D modeling is mostly just my hobby.

 

1. For how long are you in 3D Art and what was your first work?

 

I’ve been doing 3D art for about 6-7 years now. Not continuously though, sometimes making long breaks, sometimes modeling for several months, every day for 7-8 hours… so it depends. The one below is not exactly my first work but pretty close to it.

 

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